This learning scenario teaches the basics of programming and lays the foundation for developing your own solar panel. The main idea of this scenario is to build a solar panel that can be used to charge a mobile phone. This is done via a design that optimally adjusts and changes the angle of the solar panel. The whole thing is controlled via an Arduino.
|Subject||Computer Science & Physics|
|Pedagogical Approach||Explorative learning|
|Competencies from the framework|
Interest in world and science
Self-efficacy in science projects
|Link to the worksheet||Will be provided in the future|