The literal meaning of coding is “computer programming.” Often this discipline is associated with teaching as it is based on computational thinking, that group of mental processes used to solve problems. To extend this valuable learning system to primary and secondary education, Scratch has been created, a block programming environment for coding and for educational robotics.
Scratch is an intuitive tool, because it allows users to program with a visual language, and thus can be used by anyone.
Main Idea
Creator | Federica Fiorio, Francesco Fieni, Nicola Parisi | ||||
Subject | Technology, IT | ||||
Length | 120 minutes | ||||
Pedagogical Approach | Explorative approach | ||||
Competencies | Scientific investigation, IT competencies, Data Collection, Conversion and Analysis. | ||||
Grades | 5-9 | ||||
Link to the worksheet | English: https://docs.google.com/document/d/1NFlmwdhv_19ig6_CEN4gm4UTI-Ej2p5gTWJqxK5Pdvw/edit?usp=sharing Italian: https://docs.google.com/document/d/1cTfk1qRSt6XF43u1lY-HlT2y2XF9XTF6mM8oSK0IF2o/edit?usp=sharing |