First of two parts of the educational scenario thanks to which students can learn the fundamentals of digital graphics, using which it will be possible to model and, later, create a carboard game that, through a series of joints, unfolds in three dimensions.
Main Idea
| Creator | Federica Fiorio, Francesco Fieni, Nicola Parisi | ||||
| Subject | Graphics, Computer Science | ||||
| Length | 120 minutes | ||||
| Pedagogical Approach | Explorative approach | ||||
| Competencies | Data Collection, Conversion and Analysis; Information Retrieval / Research; Evaluate information quality; Internet use; Integration of Knowledge. | ||||
| Grades | 5-9 | ||||
| Link to the worksheet | English: https://docs.google.com/document/d/1NvkXEvKOv_h8e9GCLLjtIkVN41KNSOWupepHiz18IQg/edit?usp=share_link |