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Insert texture on the object  scanned in 3D

Placing the texture on  an  object  scanned  in  3D with Meshmixer  is  important  for  improving  the  visual  appearance  of  the  object,  adapting  it  for  different  purposes  and  preserving  the  important information contained  in  the  texture.

Main Idea

CreatorFederica Fiorio, Francesco Fieni, Nicola Parisi
SubjectArt, History, Conservation of cultural heritage.
Length120 minutes
Pedagogical ApproachExplorative approach
CompetenciesCultural Heritage, Modern Art, Data Collection, Conversion and Analysis; Information Retrieval / Research; Evaluate information quality; Internet use; Integration of Knowledge.
Grades5-9
Link to the worksheetEnglish: https://docs.google.com/document/d/1NvkXEvKOv_h8e9GCLLjtIkVN41KNSOWupepHiz18IQg/edit?usp=share_link

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